Home » Games » Computer & Video Games » When game designer Tim Schafer was interviewed to work at LucasArts, he said he was a fan of their game “Ballblaster.” The interviewer told him their game was titled “Ballblazer” and only pirated copies were named “Ballblaster.” He eventually got the job, and co-created Secret of Monkey Island.

When game designer Tim Schafer was interviewed to work at LucasArts, he said he was a fan of their game “Ballblaster.” The interviewer told him their game was titled “Ballblazer” and only pirated copies were named “Ballblaster.” He eventually got the job, and co-created Secret of Monkey Island.

Tim Schafer

Not to be confused with Tim Schaffer.

Timothy John Schafer (born July 26, 1967) is an American computer game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critically acclaimed games Full Throttle, Grim Fandango, Psychonauts, Brütal Legend and Broken Age, co-designer of Day of the Tentacle, and assistant designer on The Secret of Monkey Island and Monkey Island 2: LeChuck’s Revenge. He is well known in the video game industry for his storytelling and comedic writing style, and has been given both a Lifetime Achievement Award from the Game Developers Choice Awards, and a BAFTA Fellowship for his contributions to the industry.

Career

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